projects

Elemental Match-3 RPG Development Project

In a world of elemental beasts and warriors who stop them, venture into the unknown and save the once peaceful lands of earth.
Fight with magic and strategy, overwhelm the beasts and use them to better your arsenal.

Gacha System: The gacha system enables players to acquire new spells of varying rarities and to enhance their current spell inventory, adding depth and replayability to the gaming experience.
Elemental Spells and Enemies: Adding a layer of strategy, spells and enemies alike are tied to various elements, each with its own strengths and weaknesses. Players will need to adapt their tactics based on the elemental match-ups, making each encounter a new challenge.
Strategic Loadouts: Players are given the chance to select their spell loadout prior to each level. This feature prompts players to strategically plan their loadouts based on the revealed enemy elements, driving thoughtful and strategic gameplay.
Mana Mechanic: The successful matching of tiles in-game generates mana, which can then be used to cast the equipped spells. This engaging mechanic blends the match-3 and RPG genres seamlessly.
Endless Gameplay: The gameplay evolves with increasing difficulty and rewards, providing an endless experience that keeps players engaged and intrigued, ensuring a progressively challenging adventure.
  • PlatformAndroid
  • StackUnity, C#, Firebase
  • Features:
    User Database with Firebase authentication,
    IAPs and Ads
This project showcases my ability to blend multiple gaming genres, creating a novel and engaging player experience, while demonstrating my proficiency in Unity game development and my innovative approach to gameplay mechanics design.
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© 2024 Konstantinos Panteli. All Rights Reserved.